Mr Lumpy
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Here’s a little of what I’ve been up to lately. Yes, he looks wierd, but there’s been a fair bit of effort to get to this stage. Now that the topology is there (lines ‘n’ that), it’s now about sculpting him to look like the character design.
I’ll also be able to use his tricky bits (the nose and ears etc) as starting points for the other characters. ‘Cause I’m lazy like that.
This post was a way of taking a break from modeling this guy. It can be hard to see the problem areas after a while.
I see plenty now, those eyelids are next !
UPDATE – 19 June 09
Less lumpy now but still a fair bit to go for sure.
UPDATE – 20 June 09
Some rendering for fun after work
We like subsurface scattering !
Cheers
Arron
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‘fun after work’ – you are such a geek!
Comment by Ainsers June 21, 2009 @ 9:08 pmYou should have done blue man’s boaby x