Stuff by Arron


Action Man
June 30, 2009, 10:33 pm
Filed under: 3D, design | Tags: , , , , , , , , ,

I’ve been working away on the clothing for this guy.   As with the heads, I’ve got a basic topology going on and I’ll be adding further detail love soon.

bodystart

Then it’ll be time to reuse what I can for the other characters, who happen to be dressed in the same uniform.  Convenient!

UPDATE – 13th July

Right,  I’ve been to hell and back on this body thing.  I’ve re-modeled and re-proportioned my heart out.  Here’s a little test that shows off the beauty of displacement maps (and bump/diffuse/specular).

testy testerson

I’m pretty happy with the results I’m getting at render time from such a low poly mesh.  Now that the work flow is sorted, time to get going with the real thing!

UPDATE – 13th July (after a 10 hour sesh :) )

UV’d the trousers and boots today.  Took them into zbrush for their displacements and had a quick bash at a material for the boots.  Next I’ll be trying to refine the displacement for the boots so I can get some laces and straps in there.

sweettrousers

I like doing these renders after a hard slog, it’s nice to see things coming together!  Right, time to eat !

Cheers

Arron


2 Comments so far
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Bloody good rendering on those clothes!

Comment by Mark H

Thank you Mark !

Comment by amoseem




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