It’s been a while but I’m glad to be able to get a bit more done with my Kaneda project. After a bit of fumbling it’s nice to see the displacements out of zbrush and the normals doing their thing.
Some rough edges from the displacement are visible but should be easy enough to fix. Now just need to tweak, render and repeat my way to shiny victory!
I’ll also need to get some zips and buttons in there, hopefully that will help sell the material a bit more. It still feels a bit ‘blobby’ to me.
Cheers
Arron
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looking really good…